Also available from the Paladin is actually a number of side missions in each new environments that are not tied to the single player campaign. These kinds of include objectives where you must remain undiscovered in order to achieve specific goals, missions where you must eliminate everyone in a place and detection will cause for them to call for massive reinforcemnts, and combat missions in which you fight off wave after wave of enemies (ala Gears of War Horde mode). Each of these kinds of missions caters to one of the specific play styles detailed previously, and also will force players to move out of their comfort zone. Success inside these missions returns various rewards, mainly in the form of consistent monetary funds that carry over across both missions and multiplayer modes.
But the best thing about these optional side missions is that these people can all be played cooperatively, regardless if in local split screen or even online along with a friend. Playing the objectives cooperatively adds layers of depth, strategy, and complexity that provide the missions a whole new feel. And to top everything off, certainly there is even a set of objectives that could ONLY be played with someone else. These kinds of missions are a highlight of Blacklist, and also are icing on the cake that is one of the richest cooperative games to release in 2013.
Rounding out all this goodness is the multiplayer, which sees the return of the classic Spies vs. Mercs two-on-two multiplayer mode. Creating its first appearance since 2005's Chaos Theory, this particular amazing mode is much better than ever, with fantastic level designs and improvements to bring it right into the modern era. The ideal way it stabilizes the third-person agility and stealth of the Spies going against the slower, heavily armed, first-person point of view Mercs remains a marvel of competitive gaming, creating some of the most tense, thrilling multiplayer around. Whether you are a Spy that lurks in the shadows looking for the perfect opening to hack the information terminals, or the armed-to-the-teeth Merc who's sole job is to stop the Spy, communication, patience, and accuracy are essential for teams to be successful, making Spies vs Mercs a top-notch multiplayer mode.
Blacklist also brings a new twist to Spies vs. Mercs forumla along with a new 4 v 4 mode that enables players to upgrade their weapons, armor, and also gadgets and bring them into battle, as well as create custom loadouts for both the Spies and the Mercs. It's a faster-paced, brighter, and very enjoyable mode that can be quite intense, otherwise quite as long as the classic 2 v 2. Throw in a couple other standard modes (Deathmatch, Occupy a zone for x seconds, etc) that end up being fresh once again due to your capability to play as either a spy or merc, as well as having mixed teams comprised of both classes. These kinds of are fun settings, but it's Spies vs Mercs that will certainly keep you going back for increasingly more of this outstanding and extremely addictive multiplayer goodness.
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