Certainly there are numerous different Sims gamers out there purchasing this game from years of playing The Sims 2, and I believe some of them will be impressed with The Sims 3, while others disappointed.
Note: This review is actually for the base game only, and also does not include any of the expansion packs.
If you have actually a juiced up computer, the visuals are amazing. The customization you can give a sim is likewise very rewarding; you can now color personalize the various parts of a sim's outfit along with virtually any color, and also the pattern system they've created just increases the amount of personalization you can provide a sim's clothing. A sim's hair coloration is currently broken up into four parts, every one of which can be set to any color you wish. The only disadvantage I found is that there doesn't seem to be as many ways to customize the face as there had found yourself in Sims 2; there are some new, different ways though.
Due to the brand-new pattern system within the video game, building houses now has a new level of customization, keeping it easier to customize a house's color and also texture to your liking. Another nice thing is that furniture can currently be placed at angles, so you know much longer have to worry about awkward placement of objects close to angled walls. Just keep in mind that since this is the first game, without any expansions made yet, there is a restricted amount of furniture you can use. Likewise, if you're only attracted to building houses, it's certainly not as easy as just simply clicking the lot you want to build, once the video game starts; you actually have to be playing your saved household and afterwards exit your household for "Edit Town," where you can then choose a lot to improve.
In case you were big on building neighborhoods in Sims 2, you're going to very, very disappointed. You can no longer make your own neighborhoods; you are stuck to customizing Sunset Valley (the only neighborhood that includes the game) or downloading another neighborhood from The Sims 3 website. There are no pre-made vacant neighborhoods you can create and afterwards customize and populate. It goes without saying, there is no compatibility with SimCity 4 neighborhoods either. You're stuck with Sunset Valley, and also's that.
Note: Certainly there is now a "Create a World Tool" (in beta form and only for PCs) on the official site, but it's a very difficult to use if you have no idea what you're doing.
If you're into making movies or even stories there does not seem to be huge difference between Sims 2. Photo capture now appears to be just like what the "Print Screen" button does on your keyboard. The quality is precisely what you see on the screen, and also the size of the image is as big as your settlement for the game. Video capture options seem practically identical to Sims 2. And also like Sims 2, the controls are actually still tough to deal with if you're attempting to make smooth transitions. Also, there is no in-game Storytelling option anymore, storytelling is mostly focused online at The Sims 3 website, where there are a few neat tools you can use for editing.
If you sucked as only playing one home in Sims 2 (like if you were into the Legacy Challenge) Sims 3 makes things even more interesting and more reasonable with the fact that the entire neighborhood ages around your sim; no more childhood friends always being actually children, even whenever your sims have ended up being adults; no more grandchildren out-aging their grandparents because these guys happen to be on different lots. And certainly not only that, but you can now explore the rest of the world, broadening the possibilities for your sims.